Transformation matrix.
More...
#include <mat2d.h>
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m2type | GetX (m2type x, m2type y) const |
| Transform X.
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m2type | GetY (m2type x, m2type y) const |
| Transform Y.
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void | Unit () |
| Set unit matrix.
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void | Copy (const cMat2D *m) |
| Copy matrix.
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void | TransX (m2type tx) |
| Translate in X direction. More...
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void | TransY (m2type ty) |
| Translate in Y direction. More...
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void | ScaleX (m2type sx) |
| Scale in X direction. More...
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void | ScaleY (m2type sy) |
| Scale in Y direction. More...
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void | RotSC (m2type sina, m2type cosa) |
| Rotate, using sin and cos. More...
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void | Rot (m2type a) |
| Rotate, using angle.
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void | Rot90 () |
| Rotate by 90 deg (sina=1, cosa=0)
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void | Rot180 () |
| Rotate by 180 deg (=flipX and flipY) (sina=0, cosa=-1)
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void | Rot270 () |
| Rotate by 270 deg (sina=-1, cosa=0)
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void | ShearX (m2type dx) |
| Shear in X direction. More...
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void | ShearY (m2type dy) |
| Shear in Y direction. More...
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void | FlipY () |
| Flip in Y direction. More...
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void | FlipX () |
| Flip in X direction. More...
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m2type | m11 |
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m2type | m12 |
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m2type | m13 |
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m2type | m21 |
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m2type | m22 |
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m2type | m23 |
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template<typename m2type>
class cMat2D< m2type >
Transformation matrix.
◆ TransX()
template<typename m2type >
void cMat2D< m2type >::TransX |
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m2type |
tx | ) |
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inline |
Translate in X direction.
1 0 tx m11 m12 m13 m11 m12 m13+tx
0 1 0 * m21 m22 m23 = m21 m22 m23
0 0 1 0 0 1 0 0 1
◆ TransY()
template<typename m2type >
void cMat2D< m2type >::TransY |
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m2type |
ty | ) |
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inline |
Translate in Y direction.
1 0 0 m11 m12 m13 m11 m12 m13
0 1 ty * m21 m22 m23 = m21 m22 m23+ty
0 0 1 0 0 1 0 0 1
◆ ScaleX()
template<typename m2type >
void cMat2D< m2type >::ScaleX |
( |
m2type |
sx | ) |
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inline |
Scale in X direction.
sx 0 0 m11 m12 m13 m11*sx m12*sx m13*sx
0 1 0 * m21 m22 m23 = m21 m22 m23
0 0 1 0 0 1 0 0 1
◆ ScaleY()
template<typename m2type >
void cMat2D< m2type >::ScaleY |
( |
m2type |
sy | ) |
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inline |
Scale in Y direction.
1 0 0 m11 m12 m13 m11 m12 m13
0 sy 0 * m21 m22 m23 = m21*sy m22*sy m23*sy
0 0 1 0 0 1 0 0 1
◆ RotSC()
template<typename m2type >
void cMat2D< m2type >::RotSC |
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m2type |
sina, |
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m2type |
cosa |
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inline |
Rotate, using sin and cos.
cosa -sina 0 m11 m12 m13 m11*cosa-m21*sina m12*cosa-m22*sina m13*cosa-m23*sina
sina cosa 0 * m21 m22 m23 = m11*sina+m21*cosa m12*sina+m22*cosa m13*sina+m23*cosa
0 0 1 0 0 1 0 0 1
◆ ShearX()
template<typename m2type >
void cMat2D< m2type >::ShearX |
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m2type |
dx | ) |
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inline |
Shear in X direction.
1 dx 0 m11 m12 m13 m11+m21*dx m12+m22*dx m13+m23*dx
0 1 0 * m21 m22 m23 = m21 m22 m23
0 0 1 0 0 1 0 0 1
◆ ShearY()
template<typename m2type >
void cMat2D< m2type >::ShearY |
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m2type |
dy | ) |
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inline |
Shear in Y direction.
1 0 0 m11 m12 m13 m11 m12 m13
dy 1 0 * m21 m22 m23 = m21+m11*dy m22+m12*dy m23+m13*dy
0 0 1 0 0 1 0 0 1
◆ FlipY()
template<typename m2type >
void cMat2D< m2type >::FlipY |
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inline |
Flip in Y direction.
1 0 0 m11 m12 m13 m11 m12 m13
0 -1 0 * m21 m22 m23 = -m21 -m22 -m23
0 0 1 0 0 1 0 0 1
◆ FlipX()
template<typename m2type >
void cMat2D< m2type >::FlipX |
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inline |
Flip in X direction.
-1 0 0 m11 m12 m13 -m11 -m12 -m13
0 1 0 * m21 m22 m23 = m21 m22 m23
0 0 1 0 0 1 0 0 1
The documentation for this class was generated from the following file: