Global common definitions.
- Author
- Miroslav Nemecek Panda.nosp@m.38@s.nosp@m.eznam.nosp@m..cz
#include "define.h"
#include "util/canvas.h"
#include "util/overclock.h"
#include "util/print.h"
#include "util/rand.h"
#include "util/mat2d.h"
#include "util/pwmsnd.h"
#include "vga_pal.h"
#include "vga_vmode.h"
#include "vga_layer.h"
#include "vga_screen.h"
#include "vga_util.h"
#include "vga.h"
Go to the source code of this file.
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#define | True 1 |
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#define | False 0 |
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#define | NULL ((void*)0) |
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#define | __IO volatile |
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#define | INLINE __attribute__((always_inline)) inline |
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#define | NOINLINE __attribute__((noinline)) |
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#define | WEAK __attribute__((weak)) |
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#define | ALIGNED __attribute__((aligned(4))) |
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#define | LED_PIN 25 |
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#define | B0 (1<<0) |
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#define | B1 (1<<1) |
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#define | B2 (1<<2) |
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#define | B3 (1<<3) |
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#define | B4 (1<<4) |
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#define | B5 (1<<5) |
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#define | B6 (1<<6) |
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#define | B7 (1<<7) |
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#define | B8 (1U<<8) |
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#define | B9 (1U<<9) |
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#define | B10 (1U<<10) |
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#define | B11 (1U<<11) |
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#define | B12 (1U<<12) |
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#define | B13 (1U<<13) |
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#define | B14 (1U<<14) |
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#define | B15 (1U<<15) |
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#define | B16 (1UL<<16) |
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#define | B17 (1UL<<17) |
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#define | B18 (1UL<<18) |
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#define | B19 (1UL<<19) |
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#define | B20 (1UL<<20) |
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#define | B21 (1UL<<21) |
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#define | B22 (1UL<<22) |
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#define | B23 (1UL<<23) |
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#define | B24 (1UL<<24) |
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#define | B25 (1UL<<25) |
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#define | B26 (1UL<<26) |
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#define | B27 (1UL<<27) |
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#define | B28 (1UL<<28) |
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#define | B29 (1UL<<29) |
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#define | B30 (1UL<<30) |
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#define | B31 (1UL<<31) |
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#define | BIT(pos) (1UL<<(pos)) |
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#define | BIGINT 0x40000000 |
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#define | _T(a) a |
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#define | PI 3.14159265358979324 |
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#define | PI2 (3.14159265358979324*2) |
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typedef signed char | s8 |
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typedef unsigned char | u8 |
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typedef signed short | s16 |
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typedef unsigned short | u16 |
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typedef signed long int | s32 |
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typedef unsigned long int | u32 |
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typedef signed long long int | s64 |
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typedef unsigned long long int | u64 |
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typedef unsigned int | uint |
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typedef unsigned char | Bool |
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const ALIGNED u8 | FontBold8x8 [2048] |
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const ALIGNED u8 | FontBold8x14 [3584] |
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const ALIGNED u8 | FontBold8x16 [4096] |
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const ALIGNED u8 | FontBoldB8x14 [3584] |
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const ALIGNED u8 | FontBoldB8x16 [4096] |
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const ALIGNED u8 | FontGame8x8 [2048] |
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const ALIGNED u8 | FontIbm8x8 [2048] |
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const ALIGNED u8 | FontIbm8x14 [3584] |
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const ALIGNED u8 | FontIbm8x16 [4096] |
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const ALIGNED u8 | FontIbmTiny8x8 [2048] |
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const ALIGNED u8 | FontItalic8x8 [2048] |
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const ALIGNED u8 | FontThin8x8 [2048] |
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