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PicoVGA
1.0-cmake
VGA/TV display on Raspberry Pico
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35 m_Seed = m_Seed*214013 + 2531011;
39 inline u64
Seed()
const {
return m_Seed; }
42 inline void SetSeed(u64 seed) { m_Seed = seed; }
52 inline s8 S8() {
return (s8)this->
U8(); }
53 inline s16 S16() {
return (s16)this->
U16(); }
54 inline s32 S32() {
return (s32)this->
U32(); }
55 inline s64 S64() {
return (s64)this->
U64(); }
125 float Gauss(
float mean = 0,
float sigma = 1);
152 double Gauss(
double mean = 0,
double sigma = 1);
245 float Noise1D(
int x,
int seed);
248 float Noise2D(
int x,
int y,
int seed);
251 float Noise3D(
int x,
int y,
int z,
int seed);
u64 Seed() const
Get random number seed.
Definition: rand.h:39
s32 RandS32()
Generate integer random number in full range.
Definition: rand.h:185
double RandDoubleMax(double max)
Generate decimal random number in range 0 (including) to MAX (excluding)
Definition: rand.h:215
float SmoothNoise1D(float x, int scale, int seed)
Interpolated 1D noise (output -1..+1, scale = 1...)
Definition: rand.cpp:401
s16 S16Max(s16 max)
Generate random number in range 0 to MAX (including)
Definition: rand.cpp:218
float RandFloatMinMax(float min, float max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:235
float RandFloat()
Generate float random number in range 0 (including) to 1 (excluding)
Definition: rand.h:190
void SetSeed(u64 seed)
Set random number seed.
Definition: rand.h:118
float Float()
Generate float random number in range 0 (including) to 1 (excluding)
Definition: rand.cpp:78
u16 RandU16Max(u16 max)
Generate random number in range 0 to MAX (including)
Definition: rand.h:198
float FloatMinMax(float min, float max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:308
u32 U32MinMax(u32 min, u32 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:278
s8 RandS8MinMax(s8 min, s8 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:226
void RandInitSeed()
Set random seed from ROSC counter.
Definition: rand.h:170
s32 S32MinMax(s32 min, s32 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:298
s64 RandS64()
Generate integer random number in full range.
Definition: rand.h:187
u64 RandU64MinMax(u64 min, u64 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:224
u16 U16MinMax(u16 min, u16 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:273
u64 U64()
Generate integer random number in full range.
Definition: rand.cpp:66
u8 RandU8MinMax(u8 min, u8 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:218
u32 U32Max(u32 max)
Generate random number in range 0 to MAX (including)
Definition: rand.cpp:152
s64 S64Max(s64 max)
gGenerate random number in range 0 to MAX (including)
Definition: rand.cpp:242
Gaussian random double number generator.
Definition: rand.h:129
s16 S16MinMax(s16 min, s16 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:293
float Noise1D(int x, int seed)
1D coordinate noise generator (output -1..+1)
Definition: rand.cpp:368
u32 RandU32()
Generate integer random number in full range.
Definition: rand.h:177
u16 RandU16MinMax(u16 min, u16 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:220
u32 RandU32MinMax(u32 min, u32 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:222
void Shift()
Shift random generator seed.
Definition: rand.h:33
double Double()
Generate double random number in range 0 (including) to 1 (excluding)
Definition: rand.cpp:88
s32 RandS32MinMax(s32 min, s32 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:230
s64 RandS64Max(s64 max)
Generate random number in range 0 to MAX (including)
Definition: rand.h:210
s32 S32Max(s32 max)
Generate random number in range 0 to MAX (including)
Definition: rand.cpp:230
u64 RandSeed()
Get random generator seed.
Definition: rand.h:165
double RandGaussD(double mean=0, double sigma=1)
Generate Gaussian random number (mean = center, sigma = width)
Definition: rand.h:242
double RandDouble()
Generate double random number in range 0 (including) to 1 (excluding)
Definition: rand.h:193
s8 RandS8()
Generate integer random number in full range.
Definition: rand.h:181
u32 RandU32Max(u32 max)
Generate random number in range 0 to MAX (including)
Definition: rand.h:200
s8 S8MinMax(s8 min, s8 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:288
cGaussDRandom GaussDRand
Global Gaussian random double number generator.
Definition: rand.cpp:18
u64 Seed() const
Get random number seed.
Definition: rand.h:116
s32 RandS32Max(s32 max)
Generate random number in range 0 to MAX (including)
Definition: rand.h:208
float Noise2D(int x, int y, int seed)
2D coordinate noise generator (output -1..+1)
Definition: rand.cpp:379
double Gauss(double mean=0, double sigma=1)
Generate Gaussian random number (mean = center, sigma = width)
Definition: rand.cpp:343
void RandSetSeed(u64 seed)
Set random generator seed.
Definition: rand.h:167
u32 U32()
Generate integer random number in full range.
Definition: rand.cpp:56
u8 U8()
Generate integer random number in full range.
Definition: rand.cpp:36
s16 RandS16MinMax(s16 min, s16 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:228
float Noise3D(int x, int y, int z, int seed)
3D coordinate noise generator (output -1..+1)
Definition: rand.cpp:390
cGaussFRandom GaussFRand
Global Gaussian random float number generator.
Definition: rand.cpp:15
Gaussian random float number generator.
Definition: rand.h:102
void InitSeed()
Set random seed from ROSC counter.
Definition: rand.cpp:24
Random Generator.
Definition: rand.h:23
u64 U64MinMax(u64 min, u64 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:283
s8 RandS8Max(s8 max)
Generate random number in range 0 to MAX (including)
Definition: rand.h:204
void SetSeed(u64 seed)
Set random number seed.
Definition: rand.h:145
s16 RandS16Max(s16 max)
Generate random number in range 0 to MAX (including)
Definition: rand.h:206
cRandom Rand
Global random generator.
Definition: rand.cpp:12
s16 RandS16()
Generate integer random number in full range.
Definition: rand.h:183
float SmoothNoise2D(float x, float y, int scale, int seed)
Interpolated 2D noise (output -1..+1, scale = 1...)
Definition: rand.cpp:436
u16 U16()
Generate integer random number in full range.
Definition: rand.cpp:46
u16 RandU16()
Generate integer random number in full range.
Definition: rand.h:175
u8 U8Max(u8 max)
Generate random number in range 0 to MAX (including)
Definition: rand.cpp:98
u8 U8MinMax(u8 min, u8 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:268
float FloatMax(float max)
Generate decimal random number in range 0 (including) to MAX (excluding)
Definition: rand.cpp:254
u64 Seed() const
Get random number seed.
Definition: rand.h:143
u64 U64Max(u64 max)
Generate random number in range 0 to MAX (including)
Definition: rand.cpp:179
s64 S64MinMax(s64 min, s64 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:303
s8 S8Max(s8 max)
Generate random number in range 0 to MAX (including)
Definition: rand.cpp:206
s64 RandS64MinMax(s64 min, s64 max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:232
double DoubleMinMax(double min, double max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.cpp:313
double RandDoubleMinMax(double min, double max)
Generate random number in range MIN to MAX (including). If MIN > MAX, then number is generated out of...
Definition: rand.h:237
void SetSeed(u64 seed)
Set random number seed.
Definition: rand.h:42
u16 U16Max(u16 max)
Generate random number in range 0 to MAX (including)
Definition: rand.cpp:125
float RandGaussF(float mean=0, float sigma=1)
Generate Gaussian random number (mean = center, sigma = width)
Definition: rand.h:240
float Gauss(float mean=0, float sigma=1)
Generate Gaussian random number (mean = center, sigma = width)
Definition: rand.cpp:322
u64 RandU64()
Generate integer random number in full range.
Definition: rand.h:179
u8 RandU8Max(u8 max)
Generate random number in range 0 to MAX (including)
Definition: rand.h:196
float RandFloatMax(float max)
Generate decimal random number in range 0 (including) to MAX (excluding)
Definition: rand.h:213
u8 RandU8()
Generate integer random number in full range.
Definition: rand.h:173
double DoubleMax(double max)
Generate decimal random number in range 0 (including) to MAX (excluding)
Definition: rand.cpp:260
u64 RandU64Max(u64 max)
Generate random number in range 0 to MAX (including)
Definition: rand.h:202