Pebble Foundation Classes  0.2.0
C++ for Pebble
Graphics
Collaboration diagram for Graphics:

Modules

 Graphics Types
 Basic graphics types (point, rect, size, color, bitmaps, etc.) and utility functions.
 
 Graphics Context
 The "canvas" into which an application draws.
 
 Drawing Primitives
 Functions to draw into a graphics context.
 
 Draw Commands
 Pebble Draw Commands are a way to encode arbitrary path draw and fill calls in binary format, so that vector-like graphics can be represented on the watch.
 
 Drawing Paths
 Functions to draw polygons into a graphics context.
 
 Fonts
 
 Drawing Text
 Functions to draw text into a graphics context.
 

Detailed Description