Pebble Foundation Classes
0.2.0
C++ for Pebble
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#include <pebble.h>
Public Attributes | |
AnimationImplementation | base |
The "inherited" fields from the Animation "base class". | |
PropertyAnimationAccessors | accessors |
The accessors to set/get the property to be animated. | |
Data structure containing a collection of function pointers that form the implementation of the property animation. See the code example at the top (PropertyAnimation).